One of the party members bought a railcart, so I had to work out stats, might as well start the post here for tracking a few standard vehicles. Metro Vehicles tend to be built of scavenged parts, such as from reclaimed subway trains. Transportation was touched on in Life in the Metro, but here I'll go into depth.
Small outposts exist throughout the rail system. Some are simple standalone outposts, heavily reinforced to protect their few occupants, others the starting point for frontier stations. Either way, they are the manual control posts for the connections between the rail routes, and they're vital to the function of what's left of the rail system. Many larger rail routes almost never change from their standard settings, but these switching stations allow for smaller, faster traffic to get by, or to switch onto smaller routes, access tunnels, and other such things. Most rail traffic uses small radio to call in their route if they need tracks switched, because they can do so without needing to stop.
Human power is common, either by pedal or handcar lever. However, the same recirculating steam engines used before the calamity can be salvaged or occasionally built new. Regardless of how you get them, the value is about the same. Very small has 50HP, Small has 100 HP, Medium ones 200HP, and large ones 300HP. Also used to make power generators, etc. All are developed using the portable steam generator as a base and scaled some, along with stats from other recirculating steam engines both present and historical.
Very Small Vehicle Steam Engine (TL 6+1) (4 hours per gallon of fuel) $250, 50 lbs
Small Vehicle Steam Engine (TL 6+1) (3 hours per gallon of fuel) $500, 100 lbs
Medium Vehicle Steam Engine (TL 6+1) (2 hours per gallon of fuel) $1000, 200 lbs
Large Vehicle Steam Engine (TL 6+1) (1 hour per gallon of fuel) $1750, $350 lbs
A compact version of the armored trains used between WWI and WWII of our world, they are the only real safe way to travel. Found on major routes, they're slow and cramped. Passengers sit on benches along the center of the train, facing outwards. Sloped armored walls leave just enough room for passengers to sit, with room for one moderate sized suitcase or similar below the seat, and a small pack in their lap. A small view port runs all the way around the train between the wall armor and the roof, covered with chain link fencing and often having a small steel slab to seal it in case of determined attack (Passengers are encouraged to return fire in case of attack). There's always at least one rotating turret, usually armed with a Heavy SMG or some manner of high capacity shotgun, and
the vehicle often has spikes and such to further discourage wildlife. Usually main routes that will be patrolled by armored trains are pretty safe even for those on foot, by virtue of large amounts of armed and armored traffic, but occasional wildlife attacks aren't unheard of. Bandit attacks are usually halfhearted, for posturing purposes, as a successful attack is likely to draw the ire of a large number of people. Most armored trains have 1-2 doors per side, with a spot at the end for the driver, and the engine at the back. Trains are generally about 5 yards long, and can fit up to 20 people. Tickets are about $10/mile traveled, and gets you about 250 lbs total of stuff. Armor is 1/2" thick sloped mild steel plating on the sides (18 sq yards total), 1/4" plating on top (4 sq yds). Large vehicle engine.
TL ST/HP Hnd/SR HT Move LWt. Load SM Occ. DR Range Cost Locations
6+1 50 -2/6 11 1/8 6.5 2.5 +4 1+1 42 200 $35k 8W
A drasine is a powered vehicle, often a car with the regular wheels switched for rail-riding wheels. Armored drasines are used by Militias and the Reclaimer's Guild to keep the tracks clear and usable. Semi-common on major lines, but they'll often make a run every so often through smaller or less used lines to clear out bandit or wildlife infestations that may have cropped up. Generally made from a pickup truck or similar with a lot of armor bolted to it. Switch the wheels back to normal and it's usable without rails, although they tend to be slow due to sheer mass. Armor can be any thickness, with medium being a light armored drasine, heavy being standard, and very heavy being a railtank. Roof armor is usually but not necessarily thinner, and on occasion may be completely open/unarmored. The listed Drasine is unarmored. Powered by a medium or large engine.
TL ST/HP Hnd/SR HT Move LWt. Load SM Occ. DR Range Cost Locations
6+1 55 0/4 11f 3/50 2.2 .85 +3 2 5 500 20k G4W
Railbikes and pedalcarts
One of the go-to means of conveyance for those who need to get around on their own. Traveling merchants, package runners, and railtaxis all use them. They're usually built of one or two TL6 bicycles with wheels switched for rail compatibility, but are often equipped with a small or very small engine depending on size and cargo load. Usually lightly armored, if at all. They tend to be much faster, and use speed and operator knowledge of the rails stay out of trouble. They usually have more gears than a typical TL6 bicycle to allow higher top speeds. Cargo version trades top speed for weight. Generally relatively light, between 100 and 300 lbs unloaded, and easily moved from rail to rail if needed. The bicycle parts give Enhanced Ground Move 1, .5 for cargo, and stack per seat (A pedalcart with two seats can have Enhanced Move 1.5 with two riders, or Enhanced Move 1 for a cargo variant. Use average of the Moves of the riders). Capacity is 400 for a regular single railbike, 600 for a cargo variant. Weight is 75 per bike for regular, 100 for cargo. In the order of single, single cargo, double, double cargo, in the form of acceleration/top speed; With a very small engine, speeds are 4/25, 3/20, 2/15, and 1/10; With a small engine, those climb to 6/40, 5/35, 4/30, and 3/25. Most railbikes and pedalcarts can be converted to work on the surface with a wheel swap. HnD/SR is +1/3. Locations varies based on specific cart setup, typically Exposed (E) or Open Cabin (O), with 3-4 wheels.
Mild Steel Armor Plating, per 10 sq feet (~1 yd)
Light (1/8" thick) DR7, HP30 55 lb/10 sq feet
Medium (1/4" thick) DR14, HP38 102 lb/10 sq feet
Heavy (1/2" thick) DR 28, HP47 205 lb/10 sq feet
Very Heavy (1" thick) DR 56, HP60 410 lb/10 sq feet
Angled Plate x1.5 DR, x1.5 Area/Weight, 1/2 internal space.
Headlights, bells, whistles, etc are added as anything purchased separately, and simply mounted to the vehicle. A pup tent can be mounted to the vehicle to give it a soft-top.